Crest Ocean System#
- 1. Initial Setup
- 1.1. Requirements
- 1.2. Importing Crest files into project
- 1.3. Adding Crest to a Scene
- 1.4. Frequent Setup Issues
- 1.4.1. Errors present, or visual issues
- 1.4.2. Compile errors in the log, not possible to enter play mode, visual issues in the scene
- 1.4.3. Possible to enter play mode, but errors appear in the log at runtime that mention missing ‘kernels’
- 1.4.4. Ocean framerate low in edit mode
- 1.4.5. Ocean reflections/lighting/fog looks wrong HDRP
- 1.4.6. Changes made in prefab mode are not reflected in the scene view
- 2. Quick Start Guide
- 3. Water Appearance
- 4. Water Inputs
- 5. Water Exclusion
- 6. Waves
- 7. Oceans, Rivers and Lakes
- 8. Shorelines and Shallows
- 9. Tides and Currents
- 10. Underwater
- 11. Collision Shape and Buoyancy Physics
- 12. Time Control
- 13. Open Worlds
- 14. Watercraft
- 15. Performance Guide
- 16. System Notes
- 17. Rendering Notes
- 18. Frequently Asked Questions
- 18.1. Why does the ocean not update smoothly in edit mode?
- 18.2. Why aren’t my prefab mode edits not reflected in the scene view?
- 18.3. Is Crest well suited for medium-to-low powered mobile devices?
- 18.4. Which platforms does Crest support?
- 18.5. Is Crest well suited for localised bodies of water such as lakes?
- 18.6. Can Crest work with multiplayer?
- 18.7. Errors are present in the log that report Kernel ‘xxx.yyy’ not found
- 18.8. Can I push the ocean below the terrain?
- 18.9. Does Crest support multiple viewpoints?
- 18.10. Can I sample the water height at a position from C#?
- 18.11. Can I trigger something when an object is above or under the ocean surface without any scripting knowledge?
- 18.12. Does Crest support orthographic projection?
- 18.13. How do I disable underwater fog rendering in the scene view?
- 18.14. Can the density of the fog in the water be reduced?
- 18.15. Does Crest support third party sky assets? BIRP URP
- 18.16. Can I remove water from inside my boat?
- 18.17. How to implement a swimming character?
- 18.18. Can I render transparent objects underwater?
- 18.19. Can I render transparent objects in front of water?
- 18.20. Can I render transparent objects behind the ocean surface?